Update of week#4
Hello everyone, its me Hamza.
now that we are greenlit and started our production phase, each of us is working hard on different aspects of our game.
I started searching for reference for the layout and style of our level (Kitchen) and made a few blockouts then consulted with my team for the best layout then we chose one and now im working on making it fun to traverse as Ed and by next week i should be half way done with designing the props of the environment.
Dilan was working on characters and finished researching her design process for them, she finished some more veggie designs and lastly she modeled and rigged our main character Ed.
Mohan:
"This week was mostly administrative stuff so I didn't do much actual progress. Like the rest of my team I updated my part of the backlog on Hack'n Plan. The rest of my time was spent cleanly recreating our prototype in c++. I don't have any extensive experience in ue4 specific programming so there were quite a few newbie pit holes I fell in such as the small differences between a blueprint and its corresponding c++ function. The coming weeks however will be more exciting, in the coming week I plan on implementing a basic AI and extending the Player so that we can create Ingredients that run around the kitchen and can be caught. I also hope I can squeeze in a few easy obstacles like the fan and start researching 3d pathfinding for our flying menaces".
Jan was working on RFX for the water puddle shader and the splash effect when Ed falls in them and also created the poof effect which is still work in progress that will take place when Ed jumps and catches an ingredient.
Get Finding Loaf
Finding Loaf
Status | Released |
Authors | Hamza Chihabi, Jan_Brodesser, Mynaa, MHoffmann2 |
More posts
- update of week#10May 04, 2021
- Update of week#9Apr 28, 2021
- Update of week#8Apr 21, 2021
- Update of week#7Mar 31, 2021
- Update Week #6Mar 24, 2021
- Update of week#5Mar 17, 2021
- How To PlayMar 10, 2021
- Update on the gameMar 03, 2021
- Introducing " Finding Loaf "Feb 24, 2021
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